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CAPSTONE ENVIRONMENT

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Devlog

  • DEVLOG 4
    February 10, 2026 by mayfleurs
    This week was focused on a deep dive into the Cave Entrance module for my capstone project. Since this serves as a primary hero piece for my portfolio, I focused on high-level polish and environmental... Continue reading
  • DEVLOG 3
    February 03, 2026 by mayfleurs
    This week, I worked to cleanup all the meshes in my file. I have a massive file with all my assets in it, but I needed to simplify some of the geometry and edge loops of some of my assets since the fo... Continue reading
  • DEVLOG 2
    February 03, 2026 by mayfleurs
    Thesis & Scope Update I have refined the scope of my thesis to prioritize optimization. Consequently, this week involved revisiting and resculpting several assets to ensure they meet stricter performa... Continue reading
  • DEVLOG #1
    February 03, 2026 by mayfleurs
    Setting the Scene This week has been all about the research deep dive! I spent a long time gathering references to nail the overall vibe of the environment. It is super important to me that this proje... Continue reading
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